View Online: Version: Latest written by @SatorImaging
Minimal C# implementation for creating TAR archive (.tar/.tar.gz/.tgz)
This library is built based on the codes from SharpCompress library with:
unsafe
Context Removal
Span<T> = stackalloc T
Remain Untouched * Require C# 7.3 or LaterSystem.Buffers
Dependency RemovalTarStream
を開いて string、byte[] または Stream を書き込むだけで tar アーカイブが作れます。System.IO.Compression
と組み合わせて .tar.gz
(.tgz
)も作成できます。
Not complicated. The only feature is creating TAR archive from string
, byte[]
or Stream
without any temporary file creation.
Thanks to System.IO.Compression
library, you can also create .tar.gz
(.tgz
) archive on the fly.
using SatorImaging.TarArchiver;
using System;
using System.IO;
using System.IO.Compression;
public class Sample
{
static void Main(string[] args)
{
if (args.Length == 0 || string.IsNullOrWhiteSpace(args[0]))
throw new ArgumentNullException(nameof(args));
// open TAR stream and export as a .tar.gz format
using (var targz = new FileStream(args[0], FileMode.Create, FileAccess.Write))
using (var gzip = new GZipStream(targz, CompressionLevel.Optimal))
using (var tar = new TarStream(gzip))
{
// writing data
tar.Write(@"path/to/the/file.txt", @"Hello, World.");
tar.Write(@"path/with/multibyte/文字列.txt", @"ひらがなカタカナ漢字");
tar.Write(@"yet-another-folder/byteArray.txt", new byte[] { 84, 65, 82, 13, 10 }); //TAR[CR][LF]
tar.Write(@"root.txt", "");
tar.Flush(); // done in TarStream.Dispose() anyway
}
}
}
Copyright © 2023 Sator Imaging, all rights reserved.
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
MIT License
Copyright (c) 2023 Sator Imaging
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
SharpCompress
https://github.com/adamhathcock/sharpcompress
The MIT License (MIT)
Copyright (c) 2014 Adam Hathcock
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
string
, byte[]
or Stream
Tested with Unity 2021.3.
Use the following git URL to import this library using Unity Package Manager (UPM)
https://github.com/sator-imaging/CSharp-TarArchiver.git
https://github.com/sator-imaging/CSharp-TarArchiver.git#v1.0.0
Note that src/Sample.cs
will add menu to Unity Editor that shows dialog for exporting test file.
Nullables removed.
Added rethrow code original one doesn’t.
stackalloc
: removed
Span<T> = stackalloc T
: untouched
ArrayPool<Byte>
: removed
BinaryPrimitives.WriteInt64BigEndian
: polyfilled